As a temporary workaround they are disabling PhysX with a hotfix and they even wrote in the post they are contacting Nvidia on getting it fixed.
They got reports of issues, they investigated and determined it was PhysX. It just becomes a finger pointing nutdrag. This is also a perfect example of why devs should never (and usually don't) release information like this to the community. I never knew it was related to PhysX when i was having the issues otherwise I would have just turned it off. So there is definitely something that changed in the driver, I don't know if it's 373.06 or a different one (I only tested between whatever was the latest driver for the 1080 in December and the release driver). I stopped playing though because who wants to roll back a driver for one game.
I tested it and the problems went away, rolled forward and they came back. On a long shot I posted a thread over on the warframe subreddit and got a PM from a guy that told me he had the same issues and rolled back to the release 1080 driver and that fixed it. I experienced weird lock-ups and crashes and just assumed it was my system being bad - because I have some other weird issues I've been dealing with. My experience with this issue is the following: I quit playing Warframe back about a year or so ago but recently fired it up in Decemberish. I personally don't care who fixes it or if it gets fixed at all because like I said, PhysX is barely used in the game anyway. Aside from BF1 it's probably one of the most well optimized/high graphics games I've ever played.Ĭlick to expand.I never said that the implementation couldn't be fixed on DE's side. I get 144fps at 4K and a pretty good looking game and it can render like 100+ dude on the screen at the same time. It's mostly all been stripped out.Īlso, the Evolution Engine is like really good.
When PhysX first shipped in the engine it was amazing, particles everywhere. They also do claim that they investigated and it's not specific to Warframe - it's not like there are many games that use hardware based PhysX anyway and how many people/devs are testing games from 2013 back specifically with hardware physx on newer drivers? Probably not many.Įither way it doesn't matter because they removed like 90% of the PhysX stuff and implemented it into their own physics engine because the game is cross-platform now. So clearly something changed in the driver that breaks Warframes implementation. Click to expand.If you roll back the drivers, past 373.06 - there are zero issues.